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KnightWRX
Apr 20, 10:05 AM
http://cultofmac.cultofmaccom.netdna-cdn.com/wordpress/wp-content/uploads/2011/04/Screen-shot-2011-04-19-at-8.37.05-PM.png
feel free to point out how difficult it is to see any similarities...
You're talking about the Trademark claims for the icons, which as I've pointed out in the other thread, Apple must pursue. I've never made any claims as far as the validity or lack thereof of this claim over the icons.
My point was about the trade dress claims about the device, specifically, the screen bevel, shape of the phone, position of buttons, "icon grid". Again, not all models of Galaxy S seem to be infringing on the iPhone and thus it is quite bizarre that Apple is including all them in their claims, and also quite handy that the Apple biased media is only using pictures showing the "similar" models.
The particular model I posted does not look anything like an iPhone.
Feel free to discuss the same things I am next time so that we can actually have a meaningful debate about it.
feel free to point out how difficult it is to see any similarities...
You're talking about the Trademark claims for the icons, which as I've pointed out in the other thread, Apple must pursue. I've never made any claims as far as the validity or lack thereof of this claim over the icons.
My point was about the trade dress claims about the device, specifically, the screen bevel, shape of the phone, position of buttons, "icon grid". Again, not all models of Galaxy S seem to be infringing on the iPhone and thus it is quite bizarre that Apple is including all them in their claims, and also quite handy that the Apple biased media is only using pictures showing the "similar" models.
The particular model I posted does not look anything like an iPhone.
Feel free to discuss the same things I am next time so that we can actually have a meaningful debate about it.
cloudnine
Nov 28, 07:27 PM
"It would be a nice idea."
What does that mean? I have lots of nice ideas for getting money when I didn't do anything.
By this logic, shouldn't Universal also get royalties for every CD player, Cassette player, and radio sold?
Might as well cash in on the giant cash cow that is the iPod :rolleyes:
My thoughts exactly... "oh, well this ipod thing plays music and it's the best mp3 player out there... how can we get this to benefit us for absolutely no reason?"
asinine.
What does that mean? I have lots of nice ideas for getting money when I didn't do anything.
By this logic, shouldn't Universal also get royalties for every CD player, Cassette player, and radio sold?
Might as well cash in on the giant cash cow that is the iPod :rolleyes:
My thoughts exactly... "oh, well this ipod thing plays music and it's the best mp3 player out there... how can we get this to benefit us for absolutely no reason?"
asinine.
awesomebase
Mar 31, 07:16 PM
I would add I never understand the comparison of Smartphones running Android to smartphones running IOS.
Neither Google or Apple sell their phone operating systems, and the Android spectrum is made up of 50 handsets from 10 different manufacturers who are in direct competition with each other. They are not one big group working together to take on Apple. It makes absolutely zero sense to make that kind of comparison.
It is just as weird as loping off iPod and iPad IOS users...
If people want to compare smartphones, then compare actual sales of individual smartphones, each which only use one OS. People should not draw meaningless lines in the sand lumping all android based handsets together, because they are not together other than they run android. They might as well compare black phones to white phones.
I imagine if you made a chart of the top selling smartphones in the last 5 years, it would consist of the iPhone 4, the iPhone 3GS, the iPhone 3G and the iPhone.
Why not group smartphones by what kind of graphics chip they have or what type of memory chip they use? The OS is irrelevant. Nobody in the smartphone business is directly making money off any of these oses, it is a stupid way to categorize smart phones.
Of course it happens because if they didn't lump them together it would look absurd with Apple totally dominating the smart phone market with their latest phone every year while 100 android commodity phones all have tiny market shares just to get replaced by the next one.
How does HTC running android OS benefit or relate to a Motorola phone running android? It does not, at all.
From an engineering perspective and from a manufacturer's perspective, you're correct. But from an investment's perspective your argument doesn't work. Investors are concerned about Google's ability to profit from this and they compare "Platforms" to get an idea about where people are trending to. That is why despite BB growing, their stock is actually going to be in the trash in a couple of years if not sooner. Their "OS" is basically worthless... people don't value it as much as Android or iOS and as the phones that run those platforms continue to drop in price and become more capable, BB has no choice but to practically give their phones away to make their numbers (albeit at carrier-subsidized prices, but their prices and margins get severely eroded over time).
Just wanted to point that out... your logic is correct, just not applicable to all scenarios...
Neither Google or Apple sell their phone operating systems, and the Android spectrum is made up of 50 handsets from 10 different manufacturers who are in direct competition with each other. They are not one big group working together to take on Apple. It makes absolutely zero sense to make that kind of comparison.
It is just as weird as loping off iPod and iPad IOS users...
If people want to compare smartphones, then compare actual sales of individual smartphones, each which only use one OS. People should not draw meaningless lines in the sand lumping all android based handsets together, because they are not together other than they run android. They might as well compare black phones to white phones.
I imagine if you made a chart of the top selling smartphones in the last 5 years, it would consist of the iPhone 4, the iPhone 3GS, the iPhone 3G and the iPhone.
Why not group smartphones by what kind of graphics chip they have or what type of memory chip they use? The OS is irrelevant. Nobody in the smartphone business is directly making money off any of these oses, it is a stupid way to categorize smart phones.
Of course it happens because if they didn't lump them together it would look absurd with Apple totally dominating the smart phone market with their latest phone every year while 100 android commodity phones all have tiny market shares just to get replaced by the next one.
How does HTC running android OS benefit or relate to a Motorola phone running android? It does not, at all.
From an engineering perspective and from a manufacturer's perspective, you're correct. But from an investment's perspective your argument doesn't work. Investors are concerned about Google's ability to profit from this and they compare "Platforms" to get an idea about where people are trending to. That is why despite BB growing, their stock is actually going to be in the trash in a couple of years if not sooner. Their "OS" is basically worthless... people don't value it as much as Android or iOS and as the phones that run those platforms continue to drop in price and become more capable, BB has no choice but to practically give their phones away to make their numbers (albeit at carrier-subsidized prices, but their prices and margins get severely eroded over time).
Just wanted to point that out... your logic is correct, just not applicable to all scenarios...
mikethebigo
Apr 6, 10:56 AM
Can we also expect, ?
-Backlit keys
-Brighter display, colors, and IPS
-HD Facetime
All would be greatly appreciated along with the Sandy Bridge
fingers crossed for no Over-heating issues, you know how those turbo speeds can get and how they've treated the 13'' Pros
I might not expect IPS, doesn�t it draw more power than TN LCDs?
-Backlit keys
-Brighter display, colors, and IPS
-HD Facetime
All would be greatly appreciated along with the Sandy Bridge
fingers crossed for no Over-heating issues, you know how those turbo speeds can get and how they've treated the 13'' Pros
I might not expect IPS, doesn�t it draw more power than TN LCDs?
daneoni
Aug 27, 05:32 PM
Hey for what its worth, i understand where you're coming from Zadillo BUT some people still find the joke funny and therefore it deserves to be told.
pink-pony115
Aug 12, 10:47 AM
I'm a sucker for a new hot phone.
I got a rockr...and remember how that turned out. :o
Frankly I'm sick of the iPhone rumors.
I got a rockr...and remember how that turned out. :o
Frankly I'm sick of the iPhone rumors.
alent1234
Mar 22, 01:40 PM
Is this a joke? What specs? Where are the apps, where are amazing games, where are publications and magazines? No where to be found.
Playbook will not even scratch the surface - you heart it here first.
lulz:apple:
the web is not an app
Playbook will not even scratch the surface - you heart it here first.
lulz:apple:
the web is not an app
8CoreWhore
Apr 10, 04:37 AM
As bad as it sounds for Apple to "boot out the others", Apple doesn't have the authority to do that. FCUG organizers chose to do it at Apple's request because they require the space and time. FCUG could have said no to Apple, but why would they? It's not a Canon Group, it's a FCU Group...
lieb39
Aug 7, 06:49 PM
...
If time machine lets you preview the contents of documents before you restore them, instead of going restore... is it that one? nope, try this one? nope... ah here we go found it. then hot damm thats a slick new feature
Well it looked like just a normal finder window in the Quicktime on the Apple site, so I'm sure you could open it, explore it, all that, before restoring..
Cheers!
If time machine lets you preview the contents of documents before you restore them, instead of going restore... is it that one? nope, try this one? nope... ah here we go found it. then hot damm thats a slick new feature
Well it looked like just a normal finder window in the Quicktime on the Apple site, so I'm sure you could open it, explore it, all that, before restoring..
Cheers!
nilk
Apr 6, 04:14 PM
I run a Windows VM with 1 GB of dedicated memory and a Linux VM with 1.5 GB of dedicated memory. All while Xcode is open and doing something in every OS.
Seriously, software development is about the less ressource hungry task you can do on modern computers. Browsers use more system ressources nowadays than code editors/compilers/debuggers.
Totally depends on what tools you are using. Sure, when I'm at home working on a light webapp running nothing but Emacs, Chrome, Postgres, and using, for example, Python as my server-side language, 4GB of RAM is more than enough, hell I could get by with 2GB no problem.
But at work I have open: Eclipse, one or more instance of Tomcat or Jetty, Oracle SQL Developer (Java app), Windows VM with Visual Studio and other tools, and maybe a Linux VM running Oracle. I always have the Windows VM running. When I had 4GB, things would drag, and I couldn't run the Linux VM without my system becoming unusable. Now that I have 8GB things run great; I can afford to give my Windows VM over 2GB, and I don't notice the difference between running and not running my Linux VM. Sometimes I have as many as 3 VMs running using over 3GB RAM in total and things are still smooth unless there's a lot of hard drive access going on.
But it's encourage to know that you're successfully using a MBA w/ 4GB even with VMs eating up half your RAM. Maybe the SSD makes a huge difference.
Seriously, software development is about the less ressource hungry task you can do on modern computers. Browsers use more system ressources nowadays than code editors/compilers/debuggers.
Totally depends on what tools you are using. Sure, when I'm at home working on a light webapp running nothing but Emacs, Chrome, Postgres, and using, for example, Python as my server-side language, 4GB of RAM is more than enough, hell I could get by with 2GB no problem.
But at work I have open: Eclipse, one or more instance of Tomcat or Jetty, Oracle SQL Developer (Java app), Windows VM with Visual Studio and other tools, and maybe a Linux VM running Oracle. I always have the Windows VM running. When I had 4GB, things would drag, and I couldn't run the Linux VM without my system becoming unusable. Now that I have 8GB things run great; I can afford to give my Windows VM over 2GB, and I don't notice the difference between running and not running my Linux VM. Sometimes I have as many as 3 VMs running using over 3GB RAM in total and things are still smooth unless there's a lot of hard drive access going on.
But it's encourage to know that you're successfully using a MBA w/ 4GB even with VMs eating up half your RAM. Maybe the SSD makes a huge difference.
shawnce
Aug 7, 11:32 PM
So it's fair to say that developers have received their copy of Leopard? Folks that attend WWDC get the Mac OS X Leopord preview and ADC members with seed keys will likely get it within a couple weeks to a month.
NebulaClash
Apr 27, 10:08 AM
Really? The posters on here that say there was no issue are correct?
I guess Apple fixing certain bugs related to this is whimtime.
I guess it's all a matter of what part of the issue you deem important. The tracking, the retention or the ability to opt out
Yes, the Apple fans were more correct than the anti-Apple folks. What we heard over the last week is that your personal data was being sent to Apple (it wasn't), that Apple is evil (it isn't), that Steve Jobs is lying (he isn't).
Strip away the hyperbole and you have a bug that is going to be fixed, data that is anonymized and not trackable to you unless you physically possess someone's Mac, and a story that made news last year and should never have gotten so big this time around. So yes, the Apple fans were more correct while the hype machine was wrong (as usual).
I guess Apple fixing certain bugs related to this is whimtime.
I guess it's all a matter of what part of the issue you deem important. The tracking, the retention or the ability to opt out
Yes, the Apple fans were more correct than the anti-Apple folks. What we heard over the last week is that your personal data was being sent to Apple (it wasn't), that Apple is evil (it isn't), that Steve Jobs is lying (he isn't).
Strip away the hyperbole and you have a bug that is going to be fixed, data that is anonymized and not trackable to you unless you physically possess someone's Mac, and a story that made news last year and should never have gotten so big this time around. So yes, the Apple fans were more correct while the hype machine was wrong (as usual).
ghostlyorb
Mar 26, 07:48 AM
I can't wait to get my hands on Lion! It looks pretty cool!
yac_moda
Jul 20, 03:07 PM
eight cores + Tiger = Octopussy?!?
NOW THAT, would be one CRAZZZZZYYY little baby POOOOOP :eek: :eek: :eek:
Maybe, Mac raised to the power of INFINITY -- FOR ALL YOU INFINITY LOOP LOVERS -- mobius loop that is !?!?!?!?!!?? :p
Of course, Moby would have to a do a recording studio promo for that one or maybe http://www.mobiusmusic.com/.
NOW THAT, would be one CRAZZZZZYYY little baby POOOOOP :eek: :eek: :eek:
Maybe, Mac raised to the power of INFINITY -- FOR ALL YOU INFINITY LOOP LOVERS -- mobius loop that is !?!?!?!?!!?? :p
Of course, Moby would have to a do a recording studio promo for that one or maybe http://www.mobiusmusic.com/.
Gugulino
Apr 6, 01:00 PM
The quality of a blu ray film is superior to all forms of digital distribution over the internet, like iTunes for example and it is a huge improvement over DVD. I can't understand why people still stick with DVD. Like Apple! Macs have no blu ray disc tray, only DVD. I can not understand that!
When you have all these great HD Camcorders and great movie editing software on a Mac why you should burn a DVD and loose most of the quality. Sure, you can upload HD movies to YouTube or Vimeo directly from iMovie, but it is not the same quality as, if you would burn a blu ray. At least the Mac Pro should have an option for a blu ray disc tray and DVD Studio Pro should support blu ray authoring.
I hope Apple will do a step in this direction with the new FC Studio.
When you have all these great HD Camcorders and great movie editing software on a Mac why you should burn a DVD and loose most of the quality. Sure, you can upload HD movies to YouTube or Vimeo directly from iMovie, but it is not the same quality as, if you would burn a blu ray. At least the Mac Pro should have an option for a blu ray disc tray and DVD Studio Pro should support blu ray authoring.
I hope Apple will do a step in this direction with the new FC Studio.
tk421
Nov 28, 09:34 PM
I'll just say what I said here (http://forums.macrumors.com/showthread.php?p=3036851#post3036851) again:
“It’s a major change for the industry,” David Geffen told N.Y. Times reporter Jeff Leeds, who broke the story. “Each of these devices is used to store unpaid-for material. This way, on top of the material people do pay for, the record companies are getting paid on the devices storing the copied music.”
"This agreement with Microsoft around Zune is a significant milestone for our company and our artists," said Morris in a statement. “This move demonstrates there can be a win-win situation where consumers have a great experience while labels and artists are also fairly compensated. We applaud Microsoft for its innovative and consumer-friendly Zune store and device."
Microsoft Corporate VP of Entertainment & Devices Bryan Lee chimed in: "This is an industry in transition, and we at Zune feel that artists should be paid fairly. The agreement we are announcing today is one of many innovations we plan on introducing to the entertainment industry with our partners and highlights our commitment to growing the digital music space. We believe that the music consumer will appreciate knowing that when they buy a Zune device, they are helping their favorite artists get paid."
It sounds to me like they are saying anyone that buys a digital music player is a thief. They are broadly accusing each of us of stealing from artists. I don't appreciate that, and I think we should all voice our disapproval.
Universal Music Group:
USA (212) 841 8000
France +33 1 44 41 91 91
UK +44 0 20 77 47 4000
feedback_fr@vivendi.com
Phone calls are more effective than email, but feel free to do either.
Do we really want the music labels getting a cut of our hardware purchases?!?
“It’s a major change for the industry,” David Geffen told N.Y. Times reporter Jeff Leeds, who broke the story. “Each of these devices is used to store unpaid-for material. This way, on top of the material people do pay for, the record companies are getting paid on the devices storing the copied music.”
"This agreement with Microsoft around Zune is a significant milestone for our company and our artists," said Morris in a statement. “This move demonstrates there can be a win-win situation where consumers have a great experience while labels and artists are also fairly compensated. We applaud Microsoft for its innovative and consumer-friendly Zune store and device."
Microsoft Corporate VP of Entertainment & Devices Bryan Lee chimed in: "This is an industry in transition, and we at Zune feel that artists should be paid fairly. The agreement we are announcing today is one of many innovations we plan on introducing to the entertainment industry with our partners and highlights our commitment to growing the digital music space. We believe that the music consumer will appreciate knowing that when they buy a Zune device, they are helping their favorite artists get paid."
It sounds to me like they are saying anyone that buys a digital music player is a thief. They are broadly accusing each of us of stealing from artists. I don't appreciate that, and I think we should all voice our disapproval.
Universal Music Group:
USA (212) 841 8000
France +33 1 44 41 91 91
UK +44 0 20 77 47 4000
feedback_fr@vivendi.com
Phone calls are more effective than email, but feel free to do either.
Do we really want the music labels getting a cut of our hardware purchases?!?
iPad 2
Apr 11, 11:26 AM
If they're going to make us wait an extra four months for the iPhone with a 4" screen and 4G, I'm hoping that atleast the iOS overhaul will be worthwhile.
iOS desperately needs a file system that you can use to drag and drop media into. Not like on a Mac where you see system files and other stuff, but just a users home folder. A place that all apps can access and load and save files from/to. That way if I have a document it doesn't have to exist inside of each app in order to access it. (1 copy in DropBox, 1 in Pages, 1 in DocsToGo, etc.) Also it means that Apples apps would be able to share files with DropBox or any other file syncing service. Then get rid of the file sharing in iTunes and instead just have the disk show up as an external drive. And please let us drag and drop videos and photos from any PC directly into the iPhone's video/photos folder without having to go through iTunes and syncing everything. It sucks that we can't just simply drag and drop a photo from a friend's computer into the Phone. When plugged in, allow W7/OSX to recognize and use the iPhone as a 32GB/64GB Mass/USB Storage Device with access to the file system.
Adding a file system would let us Add (via Bluetooth, iTunes apps, Dropbox and other Apps), Delete and Rename Music, Videos from our iPhones directly. It would let us download files from Safari(or other apps) and store them on the phone in a centralized location, then be able to access them without Safari on my Mac/PC for easy file sharing/swapping. And it would let us organize the 100+ photos and videos on our iPhones into separate folders/albums. It would even let us delete individual text messages and phone calls. And most importantly it would let us organize videos, music, photos (into albums), and documents (PDF, DOC, PAGES), and other files and easily add them as email attachments directly on the phone itself.
iOS also desperately needs an overhaul of notifications...
Regarding notifications, how about something like this:
http://vimeo.com/21208357
http://iosnotifications.wordpress.com/2011/03/18/ios-notifications-concept/
iOS notifications concept
by Andreas
March 18, 2011
There are a lot of really great concepts for iPhone notifications, but they all seem to stray away from what is the look and feel of iOS. So my idea is pretty simple, I have created a concept using only the existing graphical resources of iOS, short of a few few exceptions. But I still feel that they are in bounds of the visual philosophy.
Notifications
Let’s get the obvious out of the bag first, the notification system in place today is kind of intrusive. The popups are so in my face that I have pretty much opted out of every notification I can. There is however another way to inform the user of an event such as an incoming message. The app switcher popup isn’t quite as intrusive as the current popup. It would be great to use for notifications.
Note that this popup is smaller then the app switcher and it doesn't grey out the rest of the interface
http://iosnotifications.files.wordpress.com/2011/03/notifications-popup1.jpg
Today apple use it to display active applications and if you scroll left they show controls for the iPod app. I think there is room for the last notification you received also.
The app icon is basically a mash up of the settings icon and the current notifications symbol in settings. The reason for this that I feel that notifications is system service.
When I started thinking about how to improve the notification system I felt almost immediately that Apple is all about apps, so why not make an app that handles this task.
Take Settings for example, one would think that the entrance to this would be more integrated into the system, but in Apples case they view it as just any other app. Therefore you as a user can choose whether this is important to you or not, i.e. noteworthy of a first page placement or even quick launch bar.
Having one app that handles all notifications also reduce the time you have to spend hunting them all in various apps.
iPhone with notifications
http://iosnotifications.files.wordpress.com/2011/03/iphone12.jpg?w=490&h=800
Notice that it summarize all the notifications and then present them in the red indicator badge. The great thing about having notifications in an app is that you can move it around just as you can with all other standard apps.
http://iosnotifications.files.wordpress.com/2011/03/notifications-app3.jpg?w=640&h=439
The app itself is very straight forward. Your notifications is structured in three simple views. The first is a list view in order to get an overview. The second is an extended view where you can read the full messages just like in an RSS news feed. And the third is notifications grouped by app, this way if you get 10 mails and 15 Facebook wall posts you can still find your 2 SMS messages quickly.
In all views you can also clear all notifications. Note that this only clears the notification, the actual messages is still there. You can also choose edit and delete specific notifications or groups.
When you press (or touch) any of the specific notifications you will automatically activate the appropriate action. For example:
iOS desperately needs a file system that you can use to drag and drop media into. Not like on a Mac where you see system files and other stuff, but just a users home folder. A place that all apps can access and load and save files from/to. That way if I have a document it doesn't have to exist inside of each app in order to access it. (1 copy in DropBox, 1 in Pages, 1 in DocsToGo, etc.) Also it means that Apples apps would be able to share files with DropBox or any other file syncing service. Then get rid of the file sharing in iTunes and instead just have the disk show up as an external drive. And please let us drag and drop videos and photos from any PC directly into the iPhone's video/photos folder without having to go through iTunes and syncing everything. It sucks that we can't just simply drag and drop a photo from a friend's computer into the Phone. When plugged in, allow W7/OSX to recognize and use the iPhone as a 32GB/64GB Mass/USB Storage Device with access to the file system.
Adding a file system would let us Add (via Bluetooth, iTunes apps, Dropbox and other Apps), Delete and Rename Music, Videos from our iPhones directly. It would let us download files from Safari(or other apps) and store them on the phone in a centralized location, then be able to access them without Safari on my Mac/PC for easy file sharing/swapping. And it would let us organize the 100+ photos and videos on our iPhones into separate folders/albums. It would even let us delete individual text messages and phone calls. And most importantly it would let us organize videos, music, photos (into albums), and documents (PDF, DOC, PAGES), and other files and easily add them as email attachments directly on the phone itself.
iOS also desperately needs an overhaul of notifications...
Regarding notifications, how about something like this:
http://vimeo.com/21208357
http://iosnotifications.wordpress.com/2011/03/18/ios-notifications-concept/
iOS notifications concept
by Andreas
March 18, 2011
There are a lot of really great concepts for iPhone notifications, but they all seem to stray away from what is the look and feel of iOS. So my idea is pretty simple, I have created a concept using only the existing graphical resources of iOS, short of a few few exceptions. But I still feel that they are in bounds of the visual philosophy.
Notifications
Let’s get the obvious out of the bag first, the notification system in place today is kind of intrusive. The popups are so in my face that I have pretty much opted out of every notification I can. There is however another way to inform the user of an event such as an incoming message. The app switcher popup isn’t quite as intrusive as the current popup. It would be great to use for notifications.
Note that this popup is smaller then the app switcher and it doesn't grey out the rest of the interface
http://iosnotifications.files.wordpress.com/2011/03/notifications-popup1.jpg
Today apple use it to display active applications and if you scroll left they show controls for the iPod app. I think there is room for the last notification you received also.
The app icon is basically a mash up of the settings icon and the current notifications symbol in settings. The reason for this that I feel that notifications is system service.
When I started thinking about how to improve the notification system I felt almost immediately that Apple is all about apps, so why not make an app that handles this task.
Take Settings for example, one would think that the entrance to this would be more integrated into the system, but in Apples case they view it as just any other app. Therefore you as a user can choose whether this is important to you or not, i.e. noteworthy of a first page placement or even quick launch bar.
Having one app that handles all notifications also reduce the time you have to spend hunting them all in various apps.
iPhone with notifications
http://iosnotifications.files.wordpress.com/2011/03/iphone12.jpg?w=490&h=800
Notice that it summarize all the notifications and then present them in the red indicator badge. The great thing about having notifications in an app is that you can move it around just as you can with all other standard apps.
http://iosnotifications.files.wordpress.com/2011/03/notifications-app3.jpg?w=640&h=439
The app itself is very straight forward. Your notifications is structured in three simple views. The first is a list view in order to get an overview. The second is an extended view where you can read the full messages just like in an RSS news feed. And the third is notifications grouped by app, this way if you get 10 mails and 15 Facebook wall posts you can still find your 2 SMS messages quickly.
In all views you can also clear all notifications. Note that this only clears the notification, the actual messages is still there. You can also choose edit and delete specific notifications or groups.
When you press (or touch) any of the specific notifications you will automatically activate the appropriate action. For example:
Chaszmyr
Aug 15, 01:00 PM
I would have thought that the Final Cut Pro benchmark would have really blown away the G5 - not so much, right?
I couldn't say for sure, but I would guess that the current version of FCP was carefully optimized for the G5, and has not yet undergone the same treatment for Intel chips.
I couldn't say for sure, but I would guess that the current version of FCP was carefully optimized for the G5, and has not yet undergone the same treatment for Intel chips.
Piggie
Mar 22, 06:22 PM
You know, on second thought....there never will be an iPad "killer".
Show me a single tablet, from any manufacturer...that will out-sell the iPad.
You can't.
When Steve Jobs is no longer around to rule the roost and Jonathan Ive is no longer with Apple, who knows how the company will change?
Nothing lasts forever. Apple's biggest problem is Apple themselves. You can get too cocky and too arrogant.
Just look at the way Apple are trying to manipulate sales and the queue's of public outside stores. Who knows where this will lead to in the future?
Show me a single tablet, from any manufacturer...that will out-sell the iPad.
You can't.
When Steve Jobs is no longer around to rule the roost and Jonathan Ive is no longer with Apple, who knows how the company will change?
Nothing lasts forever. Apple's biggest problem is Apple themselves. You can get too cocky and too arrogant.
Just look at the way Apple are trying to manipulate sales and the queue's of public outside stores. Who knows where this will lead to in the future?
satkin2
Apr 7, 11:43 AM
I can understand the debate about graphics and processors having positive and negative affects for folks who use Airs for work etc;
But how would this affect average Mac users, the people who walk into the store, see iLife and the other standard Mac features, and walk out with a MacBook Air.
How would it impact running iTunes. From a graphics perspective, how would it impact the export of say an hours home made movie in iMovie? (Quite a long process on my 08 Macbook).
But how would this affect average Mac users, the people who walk into the store, see iLife and the other standard Mac features, and walk out with a MacBook Air.
How would it impact running iTunes. From a graphics perspective, how would it impact the export of say an hours home made movie in iMovie? (Quite a long process on my 08 Macbook).
Tacitus
Apr 10, 05:23 AM
Although the presentation is going to be about FCP, I wonder if Apple will announce any upgrades to the Mac Pro? An updated MP with Thunderbolt would surely be of interest to those in pro video.
spicyapple
Sep 12, 11:32 AM
I could do with multiple cores. I render HDV in the background, render projects in After Effects, compress videos in Compressor for DVDs, burn Toast images, download with BitTorrent, while surfing the web and watching 1080i H.264 material. Those extra cores would come in real handy. :)
bibbz
Jun 11, 01:53 PM
I would Pre-Order ASAP. The longer you wait the less your chances get. Being their are 4 Retailers confirmed to launch I am sure Apple has a big Inventory on these but how much will each Company be receiving is the question. I can see Wal-Mart getting the least from anyone.
We are being told that inventory will be limited for non preorder customers. Basically, if you want one, you better preorder.
About opening before apple stores...
Thats what i thought too, but the only thing we were told is no later than 8am opening. Basically we can open anytime up to 8am.
We are being told that inventory will be limited for non preorder customers. Basically, if you want one, you better preorder.
About opening before apple stores...
Thats what i thought too, but the only thing we were told is no later than 8am opening. Basically we can open anytime up to 8am.
twoodcc
Aug 11, 09:35 PM
My point is, earlier you were saying that they only have 4 games and they sold 57M copies. If you look at that link, which is right from Polyphony themselves, you will see that if you only count the 4 main games, as you were eluding to, that only totals 46M.
let's see, my original post:
yes it has been out for awhile, but they still haven't released the 5th game yet (not including demos). so either way, there's only 4 versions of the game out. at over 57 million copies sold, i'd say they sold a fair few...
noticed i said, "not including demos". which all other versions are, except for the psp game. granted, the last demo, or prologue, is a PS3 greatest hits.
So, you don't count NFS? Ok then. If I'm understanding you correctly, you are really only comparing GT to 1 other console game; Forza. It is the only other console game of any similar type. But, using your own logic, is it fair to compare GT to Forza, since GT has been out much longer and has many more games in the series? I mean, if we don't get to compare GT to NFS because of that, then surely you shouldn't compare GT to Forza for the same reason.
well let's compare it to NFS then, shall we? NFS debuted in 1994, and has their 16th release scheduled for release about the same time as GT5. so almost double the amount of games, if you include the prologues, or demos. and on top of that, NFS isn't just PS3. and it's available on a pc as well.
is it still a fair comparison? even though they are different games, they are both racing games. but if we go off number of sales (since you seem to think b/c i mentioned it, it's the only thing i take into consideration) NFS: 15 games, available on some 10 platforms, if not more. and over 100 millon.
GT5: 8 titles, 3 of which are prologues (demos). debuted in 1997. only playstation. over 57 million.
i'd say GT5 stacks up very well with NFS, considering everything. again, just looking at sales here
I really like you're choice of quoting.
hey, nothing wrong with wikipedia. they have links there for reference. i mean, all anyone else is gonna do is google stuff. how is that better?
...of which about 1/3 of them are various Civics, Skylines and Imprezas.
that's still not the point. having that many cars adds to the game, and adds up in data on that one disk. i'm sure many players drive those same cars in real life
...ok, that one is good. That says something.
yes it does. GT5 is only on playstation. it has been on every version now, including the psp.
...that no one ever drove, because it couldn't even get up the hilly parts of some tracks. Total waste.
again, that's your opinion. there might be some that liked those things. i personally didn't see much use either though
...really? Oldest car and Largest guide?? REALLY?? Yikes.
with so many cars, and so many races, some need a guide. some races are very difficult.
Um, according to your OWN link, the car was cancelled. And really, that isn't surprising. It is a concept car, plain and simple. So again I ask, what REAL cars have ever ACTUALLY been made just to be in this game??
nice catch. i'd say that's a pretty recent cancellation. but i did see a video of one somewhere, so i believe they made one somewhere.
but again, it still is a real car. and the intention of producing 6 of these cars was for this game. that is clear.
let's see, my original post:
yes it has been out for awhile, but they still haven't released the 5th game yet (not including demos). so either way, there's only 4 versions of the game out. at over 57 million copies sold, i'd say they sold a fair few...
noticed i said, "not including demos". which all other versions are, except for the psp game. granted, the last demo, or prologue, is a PS3 greatest hits.
So, you don't count NFS? Ok then. If I'm understanding you correctly, you are really only comparing GT to 1 other console game; Forza. It is the only other console game of any similar type. But, using your own logic, is it fair to compare GT to Forza, since GT has been out much longer and has many more games in the series? I mean, if we don't get to compare GT to NFS because of that, then surely you shouldn't compare GT to Forza for the same reason.
well let's compare it to NFS then, shall we? NFS debuted in 1994, and has their 16th release scheduled for release about the same time as GT5. so almost double the amount of games, if you include the prologues, or demos. and on top of that, NFS isn't just PS3. and it's available on a pc as well.
is it still a fair comparison? even though they are different games, they are both racing games. but if we go off number of sales (since you seem to think b/c i mentioned it, it's the only thing i take into consideration) NFS: 15 games, available on some 10 platforms, if not more. and over 100 millon.
GT5: 8 titles, 3 of which are prologues (demos). debuted in 1997. only playstation. over 57 million.
i'd say GT5 stacks up very well with NFS, considering everything. again, just looking at sales here
I really like you're choice of quoting.
hey, nothing wrong with wikipedia. they have links there for reference. i mean, all anyone else is gonna do is google stuff. how is that better?
...of which about 1/3 of them are various Civics, Skylines and Imprezas.
that's still not the point. having that many cars adds to the game, and adds up in data on that one disk. i'm sure many players drive those same cars in real life
...ok, that one is good. That says something.
yes it does. GT5 is only on playstation. it has been on every version now, including the psp.
...that no one ever drove, because it couldn't even get up the hilly parts of some tracks. Total waste.
again, that's your opinion. there might be some that liked those things. i personally didn't see much use either though
...really? Oldest car and Largest guide?? REALLY?? Yikes.
with so many cars, and so many races, some need a guide. some races are very difficult.
Um, according to your OWN link, the car was cancelled. And really, that isn't surprising. It is a concept car, plain and simple. So again I ask, what REAL cars have ever ACTUALLY been made just to be in this game??
nice catch. i'd say that's a pretty recent cancellation. but i did see a video of one somewhere, so i believe they made one somewhere.
but again, it still is a real car. and the intention of producing 6 of these cars was for this game. that is clear.
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